Answer by Bram 1
The object where the bullets are instantiating has to be outside the cube's collider. so that if a bullet instantiates it doesn't collide with the cube itself.i think this is your problem
View ArticleAnswer by AngryOldMan
is it because this one defiant cube is slightly bigger in scale than the rest? any how to get it to appear on an offset instead of var instantiatedProjectile : Rigidbody = Instantiate(shot,...
View ArticleAnswer by Bram 1
The object where the bullets are instantiating has to be outside the cube's collider. so that if a bullet instantiates it doesn't collide with the cube itself.i think this is your problem
View ArticleAnswer by AngryOldMan
is it because this one defiant cube is slightly bigger in scale than the rest? any how to get it to appear on an offset instead of var instantiatedProjectile : Rigidbody = Instantiate(shot,...
View Article
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